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BriceLucas
405 Posts
7,067 Points
Laurence
140 Posts
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Jen Nuttle
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naduron
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Kevin Johnson
43 Posts
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  • Re: PvP Bracket System

    Yeah, I gotta agree, with equipment tier upgrades at 10, 20, 30... the brackets should end at 9's with 50's by themselves. Making 40's battle 50's is evil and bad imo, 50's should only battle 50's.
    Posted to Suggestion Box (Forum) by Xekrin on 11 Sep 2009
  • Re: [Mob Issue] Monster Attack Loop

    Experienced it myself, in many maps, not just BA. And it only happens with pitfighters for some odd reason. But they do stay dead a LOT longer than any other class. Just as you said, the monsters beat on your fallen body and you don't get up until they get bored of you. Or if you are with friends, you don't get up until they are bored (or dead
    Posted to Bugs (Forum) by Xekrin on 11 Sep 2009
  • Re: [Compiled Skill Issues] Illusionists

    [quote user="Shaden"] VERSION 3.007 CONFIRMED Lv. 16 Evil Blessing Does not decrease enemies damage to 0, but only by 1 strength point. [/quote] It actually does lower damage to 0. Had an Illu in BA with me, cast on Aberas Deities, they did no damage at all. It reduces the target's strength to zero, so for those who hit for 1 point it
    Posted to Bugs (Forum) by Xekrin on 10 Sep 2009
  • Re: [Compiled Skill Issues] Dungeon Archers

    [quote user="Shaden"] VERSION 3.007 CONFIRMED Lv. 12 Dash of Confusion | Lv. 28 Deadly Confusion Description states Damage Per Hit ( which should be 1 Toxic every 2 seconds ) as the same as the initial hit damage. In-game Poison debuff icon states 3 toxic damage every 2 seconds, but deals 1 Toxic every 2 seconds ( for 20 seconds ). [/quote
    Posted to Bugs (Forum) by Xekrin on 9 Sep 2009
  • Re: Screen Shot Contest!

    Fire in the sky.
    Posted to General (Forum) by Xekrin on 1 Aug 2009
  • Skill Bug / Issue Trusted Defender v3.004 ~ v3.005(?)

    Class : Devotress Skill : Trusted Defender Description : This comes from a player that posted on the TGI forums, I have not yet done any testing on this issue myself. This, however, has been noted several times, unknown (to me) if fixed in 3.005 (as we are still waiting for the patch as I write this). Trusted Defender will retaliate damage with a counterattack
    Posted to Bugs (Forum) by Xekrin on 27 Jul 2009
  • Skill / Graphics / Monster Bugs 3.004

    Build: v3.004 Class: Pitfighter Map: Any Description: After using the skill Vicious Strike the targets around the player are knocked back. randomly the player will either rush toward the primary target to continue attacking or will just stand there requiring the player to manually attack again (hitting spacebar) to run toward the target and continue
    Posted to Bugs (Forum) by Xekrin on 21 Jul 2009
  • Re: Word Association

    corrupt
    Posted to Spamland (Forum) by Xekrin on 17 Jul 2009
  • Re: v3.004 Private games not private

    I'd have this happen at least half a dozen times, and yes before 3.004 came out. Certainly not every game, but since I solo 98% of the time, and create a new private game quite often. The randomness of it comes to light.
    Posted to Bugs (Forum) by Xekrin on 14 Jul 2009
  • Re: got a problem with my account

    TGI - http://www.warriorepic.com for USA and Turkey. GOA - http://warriorepic.goa.com for Europe. Follow the link to their forums, post there, or submit a ticket to support with some detailed info relating to your problem. Username, computer system, etc..
    Posted to Resolved/Working Issues (Forum) by Xekrin on 14 Jul 2009
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